Real-time & Path-Traced Render with NVIDIA Omniverse Device mapping for cameras and object-based transformations (R.T.S.).Collection Manager: freely categorize objects in the Scene Manager, so users can quickly and easily show/hide defined groups.Merge Project: merge objects across different projects, which will benefit collaboration, and facilitates working with existing projects.Flexible frame-rate for virtual production: export with any frame-rate, frame-accurate video compositing, and match move.In this version, we have worked tirelessly to make up for this with one function at a time, in order to improve the overall productivity for its dedicated users. Long known as a professional animation production tool, iClone has been missing some basic functional requirements for a while. Support isolating object(s) – a quick way to isolate selected objects for editing.Hidden objects will not be processed in the background.Support for GPU computation for skin bone character animations.The software architecture of iClone 8 has been optimized, and more new features will be introduced to handle big-scale projects.
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